Not all renderers send User-Agent and some send a generic User-Agent that is not useful for identification. Apologies if I have oversimplified this, UPnP is not something I know well.Īny such implementation would be based on the User-Agent header (not the Referer header). Quote:UPnP utilises HTTP, so surely the referrer and the ability to dynamically generate the response from that is enough to deal with 'profiles'. The server sends the image URI to the control point (together with DLNA size information), then the control point sends this URI to the renderer and the renderer uses the URI to obtain the image from the server. Or is there a server, renderer and control point? (13-08-2017 20:04)AlexKornitzer Wrote: I am confused, isn't this a 'simple' interaction between the server (MiniServer) and the client (Media Player). MinimServer is already sending this dlna:profileID information (for a single image) so it is likely that the buggy renderer in question is not looking at this information before attempting to render the image. I would want to verify this support with a few control points and renderers before doing the work to implement support for multiple image sizes in MinimServer. In theory, this could work if control points and renderers have full support for this capability but past experience leads me to doubt that this would be the case. The control point would then need to send all these elements to the renderer and the renderer would need to select the appropriate URI from these elements to match its image size capabilities. This means that the server could send the control point multiple elements containing URIs for different image sizes. In the DLNA protocol, the tag has a dlna:profileID attribute that specifies whether the image is small, medium or large. This is possible but only with DLNA rather than UPnP. If you did could the control point then send a suitable one to renderer? You can do this by hovering over your name at the top-right and clicking “images.(13-08-2017 16:56)paultaylor Wrote: Can you send small, medium and large versions to control point. If dragging files doesn’t work out well for you, you can make an album manually. Before you edit the album any more, give it a distinguishing name so you can easily find it later. Imgur will upload all of these images to your account and also sort them into an album for you. Go to the main Imgur front page, select all your images you want to upload in your image folder, and then directly drag them into the browser window, like the following image. Now that you’re ready to make your album, creating one is incredibly easy. You can do the following steps without an account, but you’ll lose valuable control over the album, such as setting its visibility. Now that you have a user account, you can make albums and have them saved to your username. This means your album will be associated with your account and allows you to easily add, edit, and erase photos from it. You can do this by going to it’s not essential, it is recommended you make an account before uploading your album. In this example I’ll be aiming to share this album of ten photos with my friends, so I’ll put them all in one spot. Making an Albumįirst, you need to collect the images you want to upload in one easy-to-access place. Using their album feature, you can assign multiple images under one album, then share the album as an individual link without having to reupload the images to every website. Thankfully, the popular image host Imgur supports this.
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